Home
The Otaku Blog
Store
Survival Guide Books
Resources
Forum
About the Guides
Links
Contact Us

Shopping Cart

Show Cart
Your Cart is currently empty.

Login

CB Online

No Users Online

DS-Syndicate

A History of Costume Addiction :: Cosplay Mayhem P1

Now cosplay is an extremely personal and individual creation. I won’t claim to be an expert, but I’ve been around, done my own costumes, and generally enjoyed the experience. Cosplay can be a lot of fun and a lot of hard work, and it’s up to you how you balance the two. I’ve seen costumes that took a year to make and costumes that were created over the week beforehand (or the night before).

Some of my advice might seem obvious, some might make the reader go “duh” in retrospect. In writing the column to be helpful for the general reader, it’s necessary to start at the beginning. If you already enjoy cosplay a lot, I suggest you check out cosplay.com, where there seems to be an expert in every aspect of costuming, from making your eyes look Japanese to the intricacies of how to sew with different materials. And never underestimate the help of a crafty family member. Sure, they might look at you funny, but plenty of parents, grandparents, and others are happy to help out.

The History of Making Excuses to Wear Costumes when It’s Not Halloween
As anime cons made their way into America back in the 80s, cosplay was immediately a popular event. Cosplay is the name used by otakus to distinguish it from that of a Masquerade, which is the typical term for the costume events at a science-fiction or comic con.

Masquerades often served as the only event where people were in costume, and the rest of the weekend would be filled with “normal” clothing. This difference in costuming attitudes is one of the reasons for the name distinction. Cosplayers at an anime convention often also hold themselves to a higher standard of acting in character, a trait that was brought over from Japanese counterparts.

So in other words, the term cosplay only refers to costumes related to Japanese medias, or at least that’s how the most serious cosplayers define it. I’ve seen long debates break out on message boards about what exactly is allowed as part of cosplay. Some people will go so far as to say that video games, even when based on games from Japan like Zelda or Super Mario Brothers, are not permitted in the cosplay events. The term cosplay is beginning to creep into the general lexicon as a word that just means dressing in costume, and every year I see more and more cosplayers at anime conventions dressed as American creations.


By Nightambre
Get ready, get set… start sewing all night long!


Most actual cosplay events do place standards on the costumes, meaning they have to have something to do with anime. While it might be fun to wear your Harry Potter costume around the con (and I saw a wonderful Harry Potter cosplay group at Anime Expo once), those wouldn’t be acceptable entries in the actual cosplay events. We may see a lessening in the stringency of these rules over the coming years as arguments for shows like Avatar are made. It will also depend on the focus of the event—some are more focused on anime in America, while others keep to a more traditional “anime is only from Japan” approach.
Read the rest of this entry »

Navigating Corporate Interests :: Otaku the World P4

Navigating Corporate Interests
Communicating with companies comes with its own set of headaches. Unlike conventions, it’s not quite as easy to get involved yourself, though future career plans can come out of a desire to bring a change to the industry. Most of the time, the way to enact change is to write a lot of letters, gather together people who feel the same way, and simply make a polite pest of yourself. There’s a fine line between being effective and being obnoxious, and you’ll have to do your best to walk it.

The first place to start is with a good plan of what you want to accomplish. I’ve been having some good PM discussions with a member of theOtaku about bringing anime movies to local movie theaters, so let’s use that as an example. The problem is that the local/small town theaters aren’t getting movies like Howl’s Moving Castle, even though they’re being distributed to some bigger theaters. So first step is to contact the local theaters and express an interest in them putting on a viewing of the movie, even if it’s only a limited engagement of a week or a night. Since this is a local issue, it’s probably more effective to go to the theater and talk to the manager than to write a letter. It’s much harder to say no to or ignore a person face to face than with a letter.

From talking with a manager or owner, we can then decide where the problemlies. Is the movie theater owned by a corporation or is it completely local? How do they get their movies? Most movie theaters are owned by a larger corporation, even if they may not appear to be. When this is the case, just talking to the manager isn’t going to be enough. The local manager may very well not be getting the choice to show the movies to begin with. That’s why you need to start writing to the company in charge and ask for them to give your local theater or area the choice to view these movies. This step will take patience, and the more people you can get involved, the better.

Remember that your local anime clubs and conventions can be a great way to meet like-minded people. You can even meet others who might have done a similar campaign in their hometown. The internet likewise serves as a place to meet others and find out how they’ve changed things. Since many companies are national, you might find someone else who dealt with the same company in a different part of the country.

The above example also holds true for most contact with a store, TV channel, etc. Many of the places you interact with in your daily life are owned by a larger corporation or have their distribution determined by someone else. Still, the local people do have some say, and making your opinion known to them is crucial, because they’re interacting with the parent companies as well.

As soon as you make a difference, get that anime viewing at the local theater or convince the cable company to carry a new channel, make sure you throw your own promotion efforts into it as well. Tell all your friends, all the local high schools and colleges, and make sure that everyone who might be interested shows up. The more money you can make for that company, the more interested they will be in bringing more of the same kind of thing into the area.

null
Image by Bee
Starting a revolution can involve a lot of time on the phone.


Read the rest of this entry »

Otaku the World P3 :: Conventions *are* run by the fans

Conventions *are* run by the fans
Anime conventions started out of a combination of fans getting together to watch fansubs and anime related panels at science fiction conventions. They have always been fan run and continue along that path. Sure, some of the big conventions have to answer to sponsors and need a lot of rules and by-laws to keep the peace when they have 20K+ attendees, but most of your local conventions continue to be fan run. Even the big conventions do not pay their staff, convention chairs, or board members (to the best of my knowledge), with the possible exception of a stipend to cover gas, hotel, or food.


So, what this means to you, the average attendee, is that there is a lot you can do to affect how conventions are run. First off, most panels are run by fans who know something and want to teach others, so if you think there is a topic that is lacking, then next year volunteer to lead that panel. Leading a panel usually requires no more commitment than volunteering (or filling out a panel request) to show up at the correct time and have something to say.

The other more direct ways to affect a conventions, besides leaving feedback on websites and with staff, is to participate at the convention as a staff member or
volunteer. Most conventions are set up with a hierarchy that runs along the lines of: Convention Chair -> Department Heads -> Staff Members -> Volunteers. All of these people are crucial to making the weekend enjoyable and run smoothly. Now, volunteers often only participate during the actual weekend (though local ones may be asked to help stuff bags, assemble nametags, etc. before the convention) and they are the ones checking badges, handing out water bottles, etc. They are the grunt labor that frees up staff members to take care of bigger problems and to make sure that everything else is running smoothly. Most conventions allow you to sign up as a volunteer onsite without a prior commitment. If you have a few hours to kill, it’s a great way to do some good and meet new people.


Art by Nightambre
Volunteers for everything from badge checking to guest wrangling are needed to make sure a convention runs smoothly.


Read the rest of this entry »

Anime Britney Spears

In a really

good marketing move, Britney Spears has decided to do her latest video in an anime style.

Whether or not you like Britney, I do think she was once very good at marketing herself and

her image (until the last few years of constant dumb moves) and this could be what she needs to

reconnect with her core demographic, teen/tween girls. This also disconnect her with the music a

little, which could help with parents who don’t like the rolemodel she’s been setting

lately.

I don’t really care for the song, but I think the video is far more entertaining

than most. It does a good job of telling a short story.

src="http://www.worldstarhiphop.com/videos/e/0x777777/wshh8k8LxvrPm7dlD2SA" quality="high"

type="application/x-shockwave-flash" allowFullscreen="true" width="448" height="374">




Originally found this on jossip.com

Oddly enough as I type up this post, I can hear

CNN in the other room talking about this very video. Of course, they are mostly talking about her messy

court case and custody battles.

Otaku the World P2 :: Critique vs. Criticism

One of the

most underrated skills online, in my opinion, is that of giving effective feedback. Critique vs.

criticism, feedback vs. “you suck.” Anyone who’s ever put their creative works and heart and soul out

there on the internet or in real life probably has a few stories about bad experiences with a less than

helpful reviewer. So this week I’m going to focus on feedback. Now, I’m talking about it in the sense

of giving conventions and corporations feedback about the products and events that you like or that you

think can be improved. Still, these pointers apply to artists, writers, or co-workers, and remember,

when you talk to conventions and corporations, there are real people on the other end who are getting

your feedback.

Giving Effective Feedback
Feedback can be a very

effective tool, when given in a coherent and comprehensive manner. Sometimes by being the first one to

speak up, you can encourage others with the same opinions to speak up as well. Many conventions host

wrap-up panels at the convention itself as well as posting a comments thread on their message board.

Use these venues to let the convention know what you thought. Just make sure what you’re telling them

is productive and useful. Also, scan through the previous comments to see what others have said;

someone may have touched on the subject already. Which isn’t to say you shouldn’t add your opinion,

but by building off of their comment, you encourage that person to keep posting as well as unify the

fact that multiple people were upset. We’ll talk a little more about what’s useful to complain about

and what will be ignored later on when we talk more about conventions.

src="http://otakusurvivalguide.com/theotaku/badcritique.jpg" height="442" width="426" border="0"

/>
By Bee
For example, critiquing like

that will may cause the person to never try again. At the very least, it will most likely make them so

angry they don ‘t want to consider anything you say, even if you might have some valid points.



Read the rest of this entry »

Women in Anime

I just found

a paper I wrote a few years ago for a class on Women in Pop Culture. I wrote about the depiction of

women in anime, done as a magazine with multiple articles. Here is the full pdf -

href="http://otakusurvivalguide.com/genreproject.pdf

">http://otakusurvivalguide.com/genreproject.pdf- and below is an exceprt of my section on

sterotypes. I wrote this a few years ago, so don’t judge me on my design skills… or writig for that

matter. But the info is still good.

Anime Women:
Common Role Models and

Sterotypes

Anime was once seen as a boy’s past time. An anime convention

consisted of a bunch of guys getting together to watch anime and not shower for a weekend. These days

though, girls have taken over the anime scene. Women have always been a crucial part of anime itself,

shojo making up a large percentage of manga sales in Japan, but over the last ten years in America, the

female otaku has come to dominate the marketplace.

With this influx of female viewers, itâ€

™s important to look at the women on the screen, the women that young otakus are seeing and relating

to. Are the women of anime only the hentai school girls that are being raped by tentacle monsters? The

ditzy bimbos who follow a guy around to fulfill his every wish? No. The women of anime are much more

than that; they represent a broad spectrum of women and types, from the smart best friend, the ditzy

but world saving magical girl, to the head of a vampire hunting organization. Women in today’s anime

are taking a dominate role in their stories, both in anime aimed at women, and that aimed at

men.

When looking at the women of anime, we see a variety of types. There is the passive

girl who only lives for a guy. This type of girl most usually shows up in shounen anime, usually as a

member of the main boy’s harem. A few shoujo mangas might get close to this though, with a main girl

who seems incapable of doing anything without the males help. In a shoujo manga though, the main girl

will usually learn to stand on her own by the end. In the same stereotype of shounen harem girls, we

have the aggressive girl who goes after the boy and won’t let anything stand in her way. Ryoko from

Tenchi Muyo is like that, and as shown on our reader survey, women have a very mixed opinion about her

for this. Some respected her for the way she goes after Tenchi, while others thought her love for him

made her weak. Because of her multi-facets though, she is a good role model for girls. Many of these

women can be either a positive or negative role model, and it’s up to women to know *why* they like

or dislike a chosen girl. Through analyzing our responses, we come learn a lot about

ourselves.

Because of the many different types of anime, shoujo and shounen, we will stick

to some of the basic groups below, and some of the stereotypes of women that appear in

them.

Read the rest of this entry »

What Rowlings vs. the Harry Potter Lexicon could mean to Fandom

For those of

you who like fan fiction, fan art, and other fan pursuits, I think the J.K. Rowling lawsuit against the

Harry Potter Lexicon book will be an interesting case to watch.

I think some people might

just see it as her trying to protect her money, but really it’s about protecting the copyright. By

giving fans a free reign online, it encourages fandom. Even the unauthorized “what’s going to

happen next” books aren’t exactly competition and not paid attention to too much by the publishers.

But a book like the Lexicon does use her characters and her world as its entire basis. So the question

becomes, because it’s a reference book, will the courts allow it?

Honestly, I don’t

know. But if they are allowed to publish, it will make fans a lot braver about publishing things that

might be copyright infringement, like other reference books or even fan art. Of course, it all depends

on why exactly the court would say they are allowed to publish the book. But the author would lose some

control over who published what using their name and world. The reason Rowling is fighting this isn’t

so much against the Lexicon, but the precedence it could set for other who want to take her work and

make money off of it. And many of those people would not be doing it with the fans best interests in

mind, but instead to make money. So it becomes an issue of she can’t let one person do it, because

that sets the precedent.

Anyways, for fans of all kinds of works, I think this case will set

some new standards and question old fan accepted copyright rules.

The Leaky Cauldron has a

wonderful article discusing all the copyright elements in play with this case. Link.

href="http://legionseagle.livejournal.com/28285.html?view=700797#t700797">Top Ten Hints For Stopping An

Awkward Situation Turning Into an Multi-Part Farce- A great look at the hole RDR keeps digging

themselves into.

Here is an interesting case study comparing the court cases of a Seinfeld

trivia book and a parody book, The Wind Done Gone.

href="http://www.ivanhoffman.com/seinfeld.html">http://www.ivanhoffman.com/seinfeld.html

Otaku the World - Part 1 - The Otaku’s Influence on Anime Companies

A lot of teen

otakus don’t know how vital they are in determining the current fate of the otaku world. Or at the

very least, they don’t know how to go about making a change. So, I’m going to talk about what you

can do, no matter what age you are, to try to influence conventions and companies.

Otakus *can* change the world (or at least the anime world)
Anime in

America has always been fan driven. It was the original geeks in their basements, watching bad video

quality fansubs, who originally started a national interest. Corporations have stepped in, releasing

new shows and manga series, but it’s still in response to what fans are in favor of. Without fan

support, anime would have never become the mainstream phenomenon that it is today, and it would still

be regulated to flipped manga and a limited shelf at Best Buy.

Likewise, conventions are

run by the fans and for the fans. Even as anime conventions thrive throughout the country, they pride

themselves on being run for the fans.

That’s why I want to talk today about what you can

do to help shape the coming anime world and make your opinion known. Who knows how far your campaign

for change will get; it all depends on how much energy you throw into it and what strategies you take.

Age doesn’t matter when making a change–it’s just something to take into account and factor in.

Maybe it means you can’t drive as far (unless you’ve got a parent on your side), but sometimes you

can get more media attention because you’re young and society finds it novel that you’re taking a

stand. There is no sure-fire way to bring about change, but there are a lot of ways to try.


/>
Art by Cinnie
Only you can prevent low

attendance numbers!



Read the rest of this entry »

Adobe Flash to add DRM Restrictions

“The immense

popularity of sites like YouTube has unexpectedly turned Flash Video (FLV) into one of the de facto

standards for Internet video. The proliferation of sites using FLV has been a boon for remix culture,

as creators made their own versions of posted videos. And thus far there has been no widespread DRM

standard for Flash or Flash Video formats; indeed, most sites that use these formats simply serve

standalone, unencrypted files via ordinary web servers.

Now Adobe, which controls Flash and

Flash Video, is trying to change that with the introduction of DRM restrictions in version 9 of its

Flash Player and version 3 of its Flash Media Server software. Instead of an ordinary web download,

these programs can use a proprietary, secret Adobe protocol to talk to each other, encrypting the

communication and locking out non-Adobe software players and video tools. We imagine that Adobe has no

illusions that this will stop copyright infringement — any more than dozens of other DRM systems have

done so — but the introduction of encryption does give Adobe and its customers a powerful new legal

weapon against competitors and ordinary users through the Digital Millennium Copyright Act

(DMCA).”
Electronic Frontier

Foundation

This will definitely have some implications for AMV creators and those making

smash up videos for YouTube. Many AMV producers use an Adobe product, so I wonder what this might mean

for Adobe Premier?

For those of you who haven’t heard about DRM, its “”digital rights

management,” or DRM (aka content or copy protection), to lock up your digital media. These DRM

technologies do nothing to stop copyright pirates, but instead end up interfering with fans’ lawful

use of music, movies, and other copyrighted works. DRM can prevent you from making back ups of your

DVDs and music downloaded from online stores, recording your favorite TV programs, using the portable

media player of your choice, remixing clips of movies into your own home movies, and much more.” -

href="http://www.eff.org/issues/drm">Electronic Frontier Foundation

Just what my house was missing!

src="http://otakusurvivalguide.com/images/mariotabletop.bmp" alt="" />

Courtesy of

href="http://www.boingboing.net/2008/02/22/mario-mosaic-coffeet.html">Boing Boing, it makes me

realize that old school video games would translate very nicely into mosaic form. It’s a wonder we

don’t see more of this in artist alleys/art shows.

Links

BlogrollCategories